A Personal project I did to try and learn photogrammetry.
I used a Panasonic Lumix G7 to photograph my own hand, then brought it to Cinema 4D and reduced polygons until I had a workable base.
I proceeded to modify and sculpt the geometry to fit my needings since my computer couldn't handle a lot of polygons at the time.
I used Octane render with only 1 scene light to give it the realistic silhouette, alongside some Hair Simulation.
(Watch downloaded from Archive3D)